This application, “Simpli,” was created as part of the UI/UX design course at ITU during my bachelor’s degree. The design of Simpli was developed using Figma. You can watch the video below to view the user journey of Simpli. Additionally, a flowchart is provided below the video to visualize each step of the journey.

Project Goal:
To design an application with unique features and a purpose that has not been seen before.

The tool used for this design:
This design is created in Figma and Canva.

The purpose of the application:
The purpose of the application “Simpli” is to “let food choose you,” meaning that the app functions as a food roulette, deciding what to eat based on four parameters: (1) Price range, (2) Food category, (3) Meal size, and (4) Location radius. The more you leave to chance (by allowing the app to randomize), the greater the discount you receive on your order.